Dice, symbols and upgrades

Your bag is made of dice, and each die is six faces: numbers, symbols, Wilds and Blanks. A bag holds up to 8.

Symbols

Sword Shield Bone Skull Reroll Cross

Swords attack, Shields defend, Bones raise skeletons, Skulls curse and drain, Crosses heal and Rerolls bank an extra reroll. A Wild face completes whatever pattern suits you; a Blank counts for nothing.

Dice

Face upgrades

At a campfire you can spend your rest reworking one face of one die:

Sharpen
Recut the pips: this face counts one higher (max 8).
Double Carve
This face counts as two of itself.
Gild
This face scores at twice its weight (up to ×3).
Awaken
A blank face wakes as a Wild.
Carve a Sword
Rework this face into a Sword.
Carve a Shield
Rework this face into a Shield.
Carve a Bone
Rework this face into a Bone.

← Game guide · Play now