
Necromancer
Frail, patient, surrounded. Starts bone-heavy with a Lucky Bone; his rituals raise the dead cheaply and drink from skulls.
Available from the start
Starting kit
| Max HP | 58 |
|---|---|
| Starting gold | 35 |
| Starting relic | Lucky Bone |
Starting dice
- 2 × Necromancer Die — faces: Bone, Bone, Skull, Skull, 1, 1
- 2 × Standard Die — faces: 1, 2, 3, 4, 5, 6
- 1 × Runic Die — faces: Wild, Blank, 4, 4, 4, Reroll
Passive rule
- Bones count for 1 extra whenever they are tallied.
Signature rituals
These rituals can only be played by the Necromancer:
- Γ Bone Harvest
- Three Bones raise a Skeleton.
- Φ Soul Drain
- Three Skulls: 3 damage and 3 healing per Skull.
Every bloodline can also use the shared rituals — see the full ritual list.