
Marauder
A reaver who reads bones as loot. Rolls high (6–11), never a symbol — he lives on pairs, runs and totals, his brute blows piercing any ward.
Available from the start
Starting kit
| Max HP | 56 |
|---|---|
| Starting gold | 20 |
Starting dice
- 2 × Raider's Die — faces: 3, 4, 5, 6, 7, 8
- 3 × Standard Die — faces: 1, 2, 3, 4, 5, 6
Passive rule
- Number-based damage pierces wards that would block it.
Signature rituals
These rituals can only be played by the Marauder:
- Ϟ Loot Run
- A straight of three. Deals the sum of the run.
- Ϡ Plunder
- Four of a kind: deal 1.5× the sum of the matched values. Win a run as the Marauder
Every bloodline can also use the shared rituals — see the full ritual list.