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LATEST · 27 OCT 2026 · JAMIE · 3 MIN READStatic Dev Blog #2: The First SignalEvery story needs a beginning. In Static, that beginning is a lonely radio operator, a world that has fallen silent, and a signal that shouldn't exist. This week I'm sharing a first look at the game's opening cinematic and the thinking behind it.STATICGAMEDEVDEMOINTRO24 OCT 2026 · JAMIE · 4 MIN READStatic Dev Blog #1: AbilitiesAbilities aren’t just a way to get from A to B. They’re how you’ll explore, solve puzzles, uncover secrets and gradually understand the world around you.STATICGAMEDEVABILITIES23 OCT 2026 · JAMIE · 2 MIN READIntroducing Static: Our Biggest Game YetA signal. From the surface? Or from somewhere else entirely?STATICMETROIDVANIAPLATFORMERHISTORY22 OCT 2026 · JAMIE · 5 MIN READZonto Games: From Childhood Game Dev Dreams to Indie StudioZonto Games began as Snail & Co, a childhood game studio built with Visual Basic 5 and RPG Maker. Here’s how AI helped bring it back.INDIE GAME STUDIOZONTO GAMESMAKING GAMES WITH AIAI GAME ART